package com.redlion.weapon;

import org.andengine.entity.sprite.Sprite;

import com.redlion.hud.WeaponEntrySprite;

public interface CatalogAdapter {
	public int getCatalogItemSize();

	IPlanetWeapon getWeapon();

	WeaponEntrySprite getCatalogItem(int position, Sprite catalogEntry);

	public IdHolder getItem(int userData);

	public void onItemClick(IdHolder userData);
}
